Tag Archives: Living Game Worlds

Off to Atlanta

Day of Defeat

I’m traveling to Atlanta tomorrow to attend the Living Game Worlds conference at Georgia Tech.  I’m on a panel on Tuesday to talk about Collaboration in Virtual Worlds and Games.  I thought rather than get all academicky I’d talk about the kind of collaborative fun behavior I’ve seen in Day of Defeat, a FPS shooter multiplayer game I helped develop with Valve.

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